Tuesday 10 May 2011

Digital Tutors - Introduction to MatchMove


Digital Tutors - Introduction to MatchMove | 445.82 MB

In this series of lessons, we'll learn how to use MatchMover to take our 2D footage and create a 3D scene.

We'll begin this project by going through the basic workflow of importing the footage, running the automatic tracker and exporting a file into our 3D application

Then we'll learn how to move around MatchMover's 2D and 3D viewports to get a preview of the 3D objects.

We'll then learn how to guide MatchMover's automatic tracker using
Contours and how to create manual tracks.

Before outputting our scene, we will learn how to create a coordinate system so that everything is aligned correctly.

We'll finish by learning a few techniques to help the camera solve and render a preview video.

Lesson Outline (10 lessons)

1. Introduction and Project Overview
2. "Importing a sequence, automatic tracking and exporting"
3. Previewing the track quality in 2D and 3D space
4. Using Contours to guide the automatic trackers
5. Manually tracking to get 3D data out of MatchMover
6. Adding a Coordinate System to properly set the scale and axes
7. Manually tracking to help camera solve accuracy
8. Cleaning the 2D tracks to solve faster and increase quality
9. Manually tracking difficult points using multiple keyframes
10. Placing a 3D Object and Rendering a preview video

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